I.Thou shalt announce your intentions.
--(Be sure to "got it" so we don't run into continuim errors. We reserve the right to ignore not announced updates)
II. Thou shalt not Intervene if you were the last deity to intervene, and thou shalt only intervene once per waking
--(You may only intervene once per my update, and you must wait for another God to intervene before intervening again.)
III. Thou shalt not reveal the secrets of knowledge or the heavens to mortals.
--(No units or techs should be revealed to any civilization if they are not in the current or previous era of the player)
IV. Thou shalt not use your powers for cataclysmic destruction
--(Remember, less is more. Be subtle. It is far more interesting for everyone if you make subtle, interesting changes like forming a choke with mountains than if you just tear giant swathes of ice through my cities. I reserve the right to reject saves I think are unnecessarily apocalyptic.)
V. Thou shalt reveal yourself to the mortal with grace.
--(Everyone loves a good story, and if you decide to contribute to it, be creative! Choose a name and domain [i.e., Winston, the Sea God] that you govern, even if the characters don't know it's you acting)
VI. Thou shalt not be vindictive, and thou shalt not halt progress.
--(You are not allowed to strip techs away from me. Anything I research is mine permanently. You are also not allowed to remove any named unit, for any reason.)
VII. Thou shalt not be unnecessarily nice to the puny mortal.
--(I do not need a stack of thirty Level 9 Praetorians to win my fights. You do not need to fill my BFC with flood-plain grassland goldmine hills next to rivers. The only exception to this is if you genuinely make me work my ass off to get it, and even then it not ought to be as good as the dream city outlined above.)
VIII. Thou shalt reward him for piety, and thou shalt offer him redemption for his punishments.
--(If you give me a quest and I succeed, reward me! If it was easy don't give me a big bonus, and if it was hard I am going to be miffed if I get another Great Prophet for all my hard work. Likewise, if you punish me, tell me how I can fix it!)
IX. Thou shalt not war with the other gods. Much.
--(Obviously there's going to be some strife between those who would support Ragnar's Conquest, and those who would seek to protect the world from his tyranny. Having said that, Gods are not allowed to reverse the effects of an intervention without waiting for the update after the effects have been felt. This includes quests. In fact, you would do well to leave the other god's quests alone entirely. If you want me to do yours instead, make it more interesting or more lucritive)
X. Thou shalt obey the natural order of things, and of time, and of destiny.
--(There is a storyline going on here. Do try and fit in. Do not take great lengths to completely detract from it. Be smart.)
XI. Thou shalt not abuse your architectural omniscient nature.
--(Don't add wonders that don't already exist.)
Source: http://forums.civfanatics.com/showthread.php?t=448029&goto=newpost
bears bears lions terrelle pryor aids walk alex smith alex smith
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.